ELISABETH BOYLAN LTD
PRODUCT • UI/UX • BRAND •MOTION
AI DESIGN LAB •
AI DESIGN LAB •
SELECTED WORKS
Big Top Ballet multi-platform title
Programming Peace One Game at a TimE
ART DIRECTION
Game Trailers & Social
Big Top Ballet Games
Experience Design
ILLUSTRATION
Motion Design
Fashion & Costume
Custom Editorial
Stickers & Collateral
Concept Art
AI FORWARD DESIGN
Designing mobile apps and interactive experiences since 2009, I work across product design, game development, brand systems, motion, and experimental visual media. My background spans UI/UX, Unity development, graphic design, visual arts, and architecture — combining technical systems thinking with bold visual storytelling.
Selected work includes multi-platform game design, speculative anti-war game concepts, entertainment brands, publishing systems, illustration, motion graphics, and AI-assisted creative workflows. From enterprise UI to cyberpunk worldbuilding, I’m interested in creating experiences that feel intelligent, cinematic, and culturally alive.
Through my AI Design Lab and Substack, I explore emerging creative tools, interface experimentation, and future-facing design workflows that bridge human-centered design with generative systems. A recent project: Theotokos AI, the fruit of this exploration.
If you're building something ambitious, strange, beautiful, or future-facing, I’d love to hear about it.
Email me: design AT elisabethboylan • com