ELISABETH BOYLAN LTD

PRODUCT • UI/UX • BRAND •MOTION

AI DESIGN LAB • 

AI DESIGN LAB • 

SELECTED WORKS

A silhouette of a ballerina standing on one leg with arms raised, surrounded by colorful butterflies, set against a dark sky and striped tents, with the text 'Big Top Ballet' at the bottom.

Big Top Ballet multi-platform title

Programming Peace One Game at a TimE

ART DIRECTION

ILLUSTRATION

Illustrated portrait of musician St Vincent woman with black hair, wearing black boots and a black and white outfit, holding an electric guitar, with a red background and a blue neon typeface.

GRAPHIC DESIGN

CYBORG FUTURIST PHILOSOPHY

GRAPHIC NOVEL

Graphic NOVEL on Kisho Kurokawa and the Japanese Metabolist movement in Architecture.

AI FORWARD DESIGN

Designing mobile apps and interactive experiences since 2009, I work across product design, game development, brand systems, motion, and experimental visual media. My background spans UI/UX, Unity development, graphic design, visual arts, and architecture — combining technical systems thinking with bold visual storytelling.

Selected work includes multi-platform game design, speculative anti-war game concepts, entertainment brands, publishing systems, illustration, motion graphics, and AI-assisted creative workflows. From enterprise UI to cyberpunk worldbuilding, I’m interested in creating experiences that feel intelligent, cinematic, and culturally alive.

Through my AI Design Lab and Substack, I explore emerging creative tools, interface experimentation, and future-facing design workflows that bridge human-centered design with generative systems. A recent project: Theotokos AI, the fruit of this exploration.

If you're building something ambitious, strange, beautiful, or future-facing, I’d love to hear about it.

Email me: design AT elisabethboylan • com